AI Insights · Timothy · April 2021
Q1 2021 Performance of Top Idler Games on iOS in France
An overview of the top 5 idler games on the iOS platform in France for Q1 2021, showcasing their downloads, revenue, and user engagement trends.
As we delve into the first quarter of 2021, a closer look at the performance of the top idler games on the iOS platform in France reveals intriguing trends in user engagement and financial outcomes. Sensor Tower provides detailed insights into these trends, which are summarized below.
Idle Mafia by DianDian Interactive Holding saw a fluctuating pattern in revenue, peaking at $10K in the second week of February and experiencing a gradual decrease towards the end of March to $6K. Downloads showed a downward trend from 635K in mid-January to 332K by the end of March. Weekly active users also declined from 6.6K in early January to 4.8K by the close of the quarter.
Kolibri Games GmbH's Idle Miner Tycoon: Money Games experienced a dip in revenue from $7K at the start of the period to $2K by the end. The game's downloads had a mid-quarter surge, reaching 2.4K in February, but ended the quarter at 2.6K. Active users showed a steady decrease from 121K in late December to 105K at the quarter's end.
Ndemic Creations' Plague Inc. saw a decline in revenue from $2K in late December to less than $1K at the end of March. Downloads were at their highest in late December at 495K but fell to 209K by the end of March. Weekly active users remained relatively stable, with a slight increase from 161K to 121K over the quarter.
AdVenture Communist from Hyper Hippo Publishing Ltd. showed inconsistent revenue, peaking at $1.4K in early March before dropping to $558 at the quarter's conclusion. Downloads saw a significant increase in late February at 2.1K, but this figure decreased to 398K by March end. Active users experienced a peak of 5.9K in late February, followed by a decline to 4.1K.
Lastly, Metamoki Inc.'s Weed Inc: Idle Tycoon observed a revenue increase from $1K in late December to $1.3K in early March, stabilizing at $732 by the quarter's end. Downloads peaked at 1.3K in early March, with a slight decrease to 938K observed thereafter. Weekly active users climbed from 1.1K in late December to a high of 3K in mid-March, ending the quarter at 2.3K.
These figures illustrate the dynamic nature of the idler game market on the iOS platform in France. For more detailed insights and data on app performance, Sensor Tower's full reports are the go-to resource.